A closer look at what an interactive resource is (and is not)

A closer look at what an interactive resource is (and is not)

A flexible, lightweight way to create active learning experiences without building a full course.

Your cheat sheet for this article:

  • Interactive Resources are short-form, active learning experiences.

  • Built in the Edovo Editor and includes one or more interactive elements (like quizzes or open responses).

  • No certificate, no formal curriculum—but still shows up on a learner’s transcript.

  • Great for feedback, reflection, reinforcement, or bite-sized lessons.



So, what is an Interactive Resource?

Think of it as a course’s chill cousin—a little more casual, a little less structured, but still showing up and doing the work.

Interactive Resources are active learning experiences that:

  • Multimedia content delivered through the Edovo Editor 

  • Include a do-something item: Learners engage through open-ended prompts or multiple choice questions.

  • May include multiple multimedia elements such as videos, audio clips, images, documents, or text—used to support learning, spark curiosity, or guide response.
    choice questions (yes, even one counts!)

  • Deliver standalone insight or invite feedback and reflection

  • Can be built with multimedia content—like PDFs, videos, or audio clips

  • A tool for reflection, journaling, or exploring an idea 

  • A flexible, low-barrier way to invite interactivity and self-expression, not just deliver info

You get to include a:

  • Title (keep it under 70 characters, make it clear not clever)

  • Description (150–300 character punch at the top)

  • Icon (500px x 500px, no fine print, no clutter)

And just like a course, you can include:

  • An intro page

  • Multimedia items

  • Questions or prompts

  • A wrap-up message

But unlike a course:

  • There's no scoring

  • No certificates

  • And no locked sequence—you’re just delivering one quick interactive learning moment.


Use it when:

  • You’ve got a single concept you want learners to reflect on

  • You want to follow up on something passive (like a video or newsletter)

  • You want to ask questions or gather feedback without building a full survey

  • You want to make your content more engaging without committing to full curriculum design


Examples we love:

  • A 5-minute video followed by a reflection: “What part of this message stayed with you?”

  • A text resource with a quiz: “Check your understanding before moving on.”

  • A short prompt: “What advice would you give someone facing this choice?”

  • A mindfulness meditation followed by a journaling prompt like “What’s one moment today you want to let go of?”

  • A community resource guide with questions about next steps, goals, or support needs

  • A short story or article with a multiple-choice or open response reflection at the end

  • A digital magazine with open response questions prompting learners to write ideas for the next magazine topic.

1 Item = 1 Interactive Resource



What It’s Not

  • A course with formal objectives, multiple lessons, and assessments (that’s the full buffet tray—we’ll cover it next)

  • A stand-alone resource (those are grab-and-go, no interaction required)

  • Purely informational or entertainment content with no questions—if there’s nothing for the learner to respond to, it should be a stand-alone resource

  • A sneaky way to dump a ton of files into one “item to get more content published — interactive resources should be a thoughtful collection of files with an opportunity for learners to engage in some way.




TL;DR:

Interactive Resources are bite-sized, active learning moments built in the Edovo Editor. They're quick to create, impactful to engage with, and perfect for adding energy to your content without the formality of a course. No certificate, no problem. These short experiences still show up on a transcript—and they show your learner that their voice matters.

Your next read:

  1. What’s the difference between certificates and transcripts?
  2. One-way feedback strategies: How to gather and use learner feedback
  3. A practical guide to the Edovo Editor: How to build, preview, edit and publish active content
  4. Getting help with your active learning content creation: Edovo's professional services
  5. A practical guide to the Edovo Editor: How to build, preview, edit and publish active content
  6. The Edovo Edge: Research-backed methods for real results